Sunday, August 2, 2015

3.1.2 alpha: modding functionality

The first version of 3.1 is now available. Keep in mind this is not the final version of 3.1 and lacks most of the features it will have.

Download from Dropbox

Changes:

 - The fireplace can now be enabled/disabled by clicking on it. It introduces some experimental lighting effects which may be too intense for slower computers (hence the disablement option).
 - Various performance improvements to try and counter the strain the new lighting effects added.
 - Dialog (thought bubbles) may now be modded.
 - Audio bug fixes
 - Typo corrections

Dialog Modding:

I'm a big proponent of modding in games, so I'll be trying to push in this direction more with future versions. The first moddable item is the dialog. This can be useful in case anybody wanted to make a language translation, or if you wanted to personalize your pokemon's thoughts. Make them naughtier, smarter, think your name, whatever you want!

In order to mod the dialog, download this override file to get started: dialog-override.xml
Place this file in the same location as the .swf flash file you downloaded.

Open the .xml in a text editor of your choice. It should, hopefully, be pretty self explanatory. Each pokemon is represented as an <actor>, and given a unique ID. In this case, Flareon is 1, Glaceon is 2, and Sylveon is 3.

You can add more variety to the thoughts by simply adding additional lines, and the game will pick one randomly.

Near the bottom, you'll see categories like round2, round6, round20, etc. These are dynamic subjects, and you can put in any round number you want. If you put in round3, this line will be used to recognize the third round of sex has begun.

People tell me I'm lousy at explaining things, and I know...let me know if you have any questions and I'll do my best to clarify!

8 comments:

  1. I love the option of adding/changing the dialogue!

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  2. When you say to place the dialogue over-ride file in the same place, does that just mean in the same folder?

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    Replies
    1. Ahh Ok, added some dialogues, here's hoping it works.

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    2. Quick way to test it would be to replace all the starting dialog.That way you can see if it works right away.

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    3. Great Idea! Why didn't I think of that? Thanks!

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  3. This flash felt like a hidden gem when I first found it, so I'm glad it's turned into a much bigger project than expected.

    Can't wait to see more!

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  4. i want umbreon XD

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