Tuesday, November 24, 2015

4.0.38 beta

A new version is now available.

Available on FA or this direct link for non-members

 - Leafeon showcase added
 - Unfezant showcase added
 - Fixed some clipping issues
 - Force advance (space key or next button) will now function during climax, in case you get stuck cumming forever. A problem we wished we all had, I'm sure.

Btw, for showcase mode, in case you didn't know, you can use the arrow keys on your keyboard to move them around. Also the + and - keys work too. P will also pause an animation. These hotkeys all target whichever pokemon you clicked on last.

I heard T does something as well.

Monday, November 23, 2015

Holiday hens for all!

Okay, well....there isn't exactly a turkey pokémon, but I heard pheasants are a popular alternative...err, unfezants, right? :)

Anyway, just something I wanted to do for the holidays! Another featherhead! And unlike murkrow, unfezants are pretty big. About as big as the eeveelutions ;)

This'll be released Wednesday, along with Leafeon.

Sunday, November 22, 2015

Salad Fox is working hard for her graduation

Well, she needs to make sure she can accommodate her human, right??

So, anyway, here's a little something extra to look forward to with the upcoming Delcatty update. This was a side-project and special thank you to my biggest supporter on Patreon: Kammy. Thanks! ^_^

Friday, November 20, 2015

4.0.36 beta is Absol...utely available


Available on FA or this direct link for non-members

Sorry about the long wait, it's just been a lot more work than I expected it to be. The thing about making estimates on a schedule is that it depends on your past experience, and a lot of this technique is new stuff.

Anyway, Delcatty is next!

Saturday, November 14, 2015

Download made easier

Small update: In response to a growing number of requests, I've put up a consolidated download page, at the top of this blog (or click here).

Oh, this post is too short...what else is there to talk about? Being a gamer, I thought Fallout 4 was going to suck my life away for a few weeks, but it turns out it's not as addictive as I imagined it would be. So I been back to work. I finished up Absol's head (sub-animations like eyes, jaw, emotions, and the programming for it). I just got a few last things to finish up. Shouldn't be toooo much longer!

In one last bit of news, for those of you who follow my Patreon, you should be aware that they changed how the pledge display total is calculated now. It was showing $320-something yesterday, but now it's around $280. This is because this value now factors in fees and no longer includes people with false billing information.

Monday, November 9, 2015

Absol's body is ready


So if you been following this blog for awhile, and been paying attention, you may remember me saying something about "v4 before Fallout 4", which is due in less than 24 hours now.

Well, estimates are estimates, and, not often accurate. It's going to be awhile longer. Chalk it up to being a lot more work than I anticipated. But I hope this [low-res] teaser screenshot of Absol makes up for the delay :)

Thanks again to Jose Malvado, who contributed the pose.

Saturday, November 7, 2015

Lucario Flash Poll

There is now an additional perk to $5 pledgers on Patreon. If I want feedback on something during the design phase, I may issue a flash poll. These are simple, unscheduled polls which run for 1-3 days, depending on their importance.

The first one was a 24-hour poll, which just ended. I don't plan on posting every flash poll results on the blog (unless maybe there's a lack of news), but I am this time just to let you guys know about this new process.

There are currently 17 people in the $5 tier, 10 of which participated in this one. And, well, it's essentially a tie. I would say that in the event of a tie, either the top supporters or myself will be the tiebreaker, but either way, both scenarios would be in the "no" camp, keeping the official style.

Friday, November 6, 2015

4.0.32 beta

A new beta build is available.

Download from Dropbox

No, this is not the "Absol Patch", sorry! But what is new is...
  • Umbreon showcase animations added.
  • The human will now sometimes (50%) cum outside after the main orgasm sequence finishes.
  • Liepard's animations refined.
  • Much more moddable now. Over 16 variables have been moved from hard-coded to XML-based. Check out the newly updated plans.xml file in the mod pack. The XML also now contains commented documentation to explain things better.
  • Load confirmation or failure messages added when you try to enable modded files.
  • Tons of bug fixes thanks to you guys!

This will likely be the last beta before the final beta with Absol and Delcatty.

In other news, I have renamed the Donations page to Contributions, and have written up a list of non-monetary ways to get involved and support the project.

Wednesday, November 4, 2015

Donation methods expanded

I have opened some additional channels of donation for those who would like an alternative to Patreon: Paypal and Bitcoin. For those of you who would like to leave a tip, but not interested in the pledge rewards (or are tipping beyond the $5 tier), this may be a more ideal solution, as the overhead fees are substantially reduced.

In any case, thanks again for your generosity!

In POW news, there should be an intermediate beta build coming out in the next few days fixing a ton of bugs that you guys have been reporting to me :)

Monday, November 2, 2015

Proof that more tails = more votes

The October Patreon results are in.

Mightyena: 14
Ninetales: 67
Luxray: 12

Soooo, wow...what a slaughter! I wasn't expecting that. While I did suspect that Ninetales would win, I didn't expect the margins to be so massive. In order to provide competitive value for voters, it's in my best interest to pick candidates that I feel can compete well with one another.

There's two problems with this poll. One of that I was competing a 1st gen pokemon against a gen 3 and 5, and I suspect there's much more 1st gen love in this audience (sounds a good public poll topic, eh?). Second, the candidates were limited by POW's old animation class model, which required that the pokemon be of about the same size and shape.

Moving forward, any polls for interactive pokemon will not be required to be the same size and shape. Also, I'll try to keep the span of generations to a minimum between candidates to curb nostalgia bias.

If I have some spare time, perhaps the 2nd place winner here will earn a showcase animation ;)

...or as they call her in r34, "Cumbreon"

Needed a break from fucking Absol for the past week, so I decided to get a head start on v4.1 and get Umbreon's presenting graphics done. I like how she came out! Umbreon has a relatively simple design, so it didn't take very long and was just a fun lil' distraction.

She'll be available as a showcase until her graduation in v4.1.